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by  dnapolitano
> 1 year ago  (> 1 year ago)
1 thumb_up    2 mode_comment    3 call_split    0 schedule    0 video_library
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Command(0): 
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Deck Strategy
Soldier units to take on Straken's buff with readying effects and methods for shedding HP drain. Exposed to elite and AOE
call_split Inspiration For
Deathworld casual AM/SM by Toni L  (> 1 year ago)
comment Comments
How has the deck performed?
I played a version of this - not sure total games but I have 7 recorded games at 4W 3L. It was a good deck when clustered and for straight up battles. It is extremely susceptible to AOE and damage spread (Chaos). Lack of planet mobility also was a weakness. Was running Preemptive Barrage.

The new version as shown is unplayed but I think will be an improvement. For one, 'We Are The Guard' is the event this deck needed. Preemptive didn't hit SM units and really, as attrition deck, ranged isn't so essential. I swapped out Firedrake Terminators for Flamer Squad for the better synch with We are Guard. Having the AOE on that unit allowed me to drop Tac Squad Cardinis, which were too situational for my liking in the deck and I've added in Shadows which helps with the lack of mobility.

Vengeance is being tested and doesn't fit attrition theme. I could see ditching this for a Fortress or Suppressive. Chimera has always been an uncertainty. Sometimes I go up to 3. I just hate having an opening hand with Chimera.
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